About me
Passionate and motivated software developer based in Milan with 4 years of professional experience developing with C# and Unity on Android, iOS, Microsoft Hololens2, HTC Vive and Oculust quest 2.
Interested in all kinds of technologies, in particular everything regarding Shaders, Videogames, AR/VR/XR, and AI.
I think the best part of our job is to find a new problem to solve and nothing gratifies me more than doing it.
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March 2023 - Present
I am currently working as a Senior developer in the Immersive Technologies division of IQUII. We are currently working with the latest AR/VR/MR technologies in a B2B environment.
With Focus on: C#, Unity, Apple Vision Pro, Oculus Quest 2, Project management, Database, Online Server, API, Webservices, In-Depth Code optimization, Code Design
August 2022 - March 2023
I am working on an automated and browser-based content management system (CMS) solution for visualizing and communicating with virtual reality (VR) for the construction and real estate industry.
With Focus on:
VR, Shaders, Oculus Quest 2, HTC Vive, C#, Unity, Database, API, Webservices, Code Design, Code architecture VR, Shaders, Oculus Quest 2, HTC Vive, C#, Unity, Database, API, Webservices, Code Design, Code architecture
September 2021 - September 2022
I have worked on AR technlogies with Microsoft Holens 2 for the SPACE1 division to develop new solutions for the Field Service Menagement and the Augmented Collaboration
During my period working as a Software developer at OverIT I was able to focus on: C#, Unity, Microsoft Hololens 2, VR technologies, Database, Online Server, API, Webservices, In-Depth Code optimization, Code Design
March 2020 - September 2021
UpSurgeOn develops an advanced sequence of virtual and physical technologies designed to support mental and manual training for young neurosurgeons. The goal of the company is to solve the problem of practice in neurosurgery which is a global healthcare emergency.
I have worked on:
Unity, Online Stores Management, ARCore - ARKit, Shaders, UI, In-Depth Code optimization, Services (Savings, In-App Purchase, News), Database, Online Server API, Camera Behaviours.
2019-2020
TheSign Comics & Arts Academy is a private university that offers courses on all kinds of subjects related to game development.
After my graduation, the academy offered me a six months job as a professor to teach new programmers my thesis' topics. It was a very incredible experience that helped me to become more aware of my knowledge.
Design and create buildings with multiplayer and collaboration in VR
Shaders
During my third and last year at the accademy I decided to study Computer Graphics with an in-depth focus on Shaders. Those are some results:
Academy project (mid 2018 - late 2019)